Last updated on March the 18th, 2001.
- Intel i810/i815 integrated graphics chipset support added. Some features aren't yet implemented as I don't have a test board and my current beta tester is out of time :-)
- PCI VGA adapter detection added. Some video chipsets are now better detected via the PCI bus. This also includes, of course, AGP cards.
- The previous feature brings on a new problem: how to detect the "correct" card. If you have 2 video cards installed, one AGP and another one PCI or ISA, VGATV might detect the wrong card. It will always use the primary card, but if detection fails, you might not get the benefits of it. So, the new switch /S:"n" has been added. This tells the detection code to (S)kip "n" cards before settling with the next found card. Typically, "n" will be 1.
- S3 Trio32/64 support added, to some extent. 15/16 bit colour modes are not working. All others are. I'm trying to figure out a way of adding support to these modes, without being too specific on the Trios, as there are probably other S3 chipsets with the same issue (which I described on the mailing list).
- Forgot to tell you that 1152x864x16.7M colours on the Trio3D is also not working, due to the same problem 1024x768 suffers.
- Due to a number of small bug fixes and other enhancements, several other video chipsets might benefit with this release. Please, try it out!
- Even though its a bit of old news, its confirmed the full support of Realtek cards. RTG3103 is no longer autodetected: one must force it using the /REALTEK switch.
- So, what we have are those modes working fully. However, due to size constraints, you can't have all 43 lines displayed. With an 8x8 character matrix, the best we get are 34 lines, using up all of the visible screen. I could get a tad more, but then all extra lines would go overscan and out of sight.
- Also, programs that redefine the character sets with their own, will also work now. Previously some programs corrupted the screen while exiting or would have stretched/cut fonts. As far as I can tell, non-US codepages are displayed correctly. I use codepage 860 (Portuguese) and I have all Portuguese characters. If it doesn't work for you, we'll have a problem because the fix above also made this work.
- Even though I don't have confirmation if it works, the Realtek code has been changed a bit. Hopefully what was wrong is corrected now, but since I can't test it on my board, I can't tell. The detection routine has also been tested. Should work for all Realtek chipsets except the first one, RTG3103, the one I have...
- Font redefinition problem fixed. And another one created.