Description
Normally MAME will draw it's screens direct to video RAM. Triplebuffer lets MAME draw screens in the background and quickly flip between them. This can reduce screen tearing when in fullscreen but at the expense of some video memory and on really old machine a bit of speed (and I mean REALLY old machines). This has no real effect on windowed games which normally do better with the -waitvsync command.
Alternative Command
-tb
Example
mame <game name> -triplebuffer
Command Format
<gamename> -triplebuffer. This option has no other parameters.
MAME's Default Setting
Off
Opposite Command
-notriplebuffer
-notb