OSCAR CONTROLS PRO SPINNER

Zakk's Review:

"This fella is the cat's-azz when it comes to spinners!  I had a chance to check out a generic spinner that was on an arcade conversion Arkanoid, and there was simply no comparison. The conversion was rough and cheap feeling, the Oscar Pro has a nice smooth solid feel, as good as they come I would guess!  Anyways, I'm going to do this like the light gun review.  I'm staring at a box of bits and pieces.  You can follow along as I install and mouth off about this product.  Before anything, I have to give my first impression.  The gear wheel that comes with the pro spinner is HUUUGE!  I'm going to have to do some crazy tricks to get it to fit. Take a look at that weight on that wheel!  I should mention that I'm doing an install into a metal panel.  Once the location is picked out (be sure now, the installation on a metal panel is somewhat permanent, and it's pretty tough to undrill a hole!  I grabbed a 3/8" drill bit, and set the pilot hole.  Fortunately the bits I use are DeWalt pilot points, which make it a bit easier to get just the right spot. 

Here is the sleeve I needed to place.  I drilled the hole and pushed the sleeve in from the top of the panel.  I have a plexi layer on my panel, with a graphic underlay.  Now I might want to replace/repair that underlay from time to time, and since the spinner never comes off, I'll have to make sure the top layers do. 

 The top of the sleeve is 1/2", so I grabbed a 1/2" bit, and drilled out the hole in the plexi.  With an Xacto blade, I cut a matching hole in the underlay.  Here's how the panel looked with the plexi in place.  Now on top of this I placed a thin plastic washer (included) to keep the bottom of the knob from scraping the plastic.  The shaft pokes through the sleeve, and you just set the optics at the right height on the encoder wheel.  To get that sleeve to stay there is a bit of a trick, but not too difficult.  You have to force a retaining clip onto the sleeve with a deep socket.

 

 

A deep socket that is almost the exact  circumference of the clip worked best to get it down there.  To make sure the bracket stayed where it was put, and didn't spin, I secured it to the panel with a small amount of "liquid weld".  I let that set, then installed the optics.

 

Here is the optic board.  The two screws adjust the height.  Since my panel has little thickness, mine is set to almost the far end of the track.  Also, you can see the wire harness to the right.  Plug this end into the optic board, and the other end into your encoder.  Now here's where you have a choice:  The opti-pac (Hagstrom makes one too), or the USB interface.  I tried installing it with both methods.  To get it to run with the USB, you plug the ground plug into the single pin socket, and the other plug into either the X or Y side of the mouse board (shown here circled in red).  I plugged the supplied USB cable into the computer and without even turning it off, it came up as an HID compliant mouse.  Well, with that installed, off I went.  Now it should be noted that you should ensure that "mouse" is enabled in mame, or you're not going to enjoy it much.  That done, I started Arkanoid (might as well jump right in!).  There are some analogue control settings to figure out (follow the setting guidelines at the Oscar homepage). I found the sensitivity to be pretty much perfect with those default settings.  So there you go, up and running in a few steps!  I tried Tempest, and it was the best game of Tempest I've played in years!!!!  I can't say enough nice things about it!  Now I should mention that Windows now lists 4 mice as being installed on my system:  Standard Serial (That would be the Opti-pac), P/S2 (that would just be the plug on the motherboard), and 2 HID mice.  I don't know if one of them is actually the lightgun, but nothing seems to be conflicting!  Cool! 

 Well a day later, and I finished up re-wiring the rest of my control panel, and I thought this would be a good time to try some of the options I purchased.  Sor example, the happ-USB interface, and the straight to Opti-pac option.  They have a fix listed now for running both a spinner and a trackball on one USB interface over at Oscar controls, but it's sure a lot easier to get them both running if you already have an Opti-pac handy (The more expensive route of course).  To make sure that I could put the spinner back into USB shape easily, I simply poked the metal contacts out of the plastic connectors with a tiny screwdriver.  If you can make it out in the picture below, the contacts end up looking like pigtails.  I simply slid these into the screwdown connectors on the opti-pac. Red to +5V, black to ground and green and white to X1 and X2.  WHAM!  It works too!  The auto-switching sensor kills the input from the trackball when you turn the spinner.  I don't really see any difference in performance between the USB interface and the opti-pac.  That makes the USB interface a much cheaper choice if all you want to do is add a spinner to your project.  At $9 each, it's $30 cheaper than the opti-pac.  Not to knock the 'pac, as it is the way I will have these babies working in my cabinet.  As an aside, the HAPP conversion hookup came with the wrong connector.  The pins were male/female, but the plug was female/female.  I will be trying out this interface on an upcoming project, but it might be an idea to let the guys at Oscar know what your plug looks like before you order (as I neglected to do!). "

That's all there was to it, and here is the finished section of panel:

 

 

 

 

 

 

 

 

 

Final Remarks: I absolutely love it!  I haven't enjoyed a new piece of hardware this much in I don't know how long.  I haven't even looked up the complete list of compatible games yet!  If you're thinking about getting one, rest assured you won't be disappointed! 

RATING 5 OUT OF 5!

 


Elenore's Review:

"I gave the spinner a quick run.  First game up was Arkanoid 2: Revenge of Doh.  I remember playing some Arkanoid at the local variety store when I was a teenager, but I must have got worse or something, because I stink!  I don't feel too bad, since I beat Zakk on our first, second and third game.  Next we tried out regular Arkanoid, both of us did better, but he beat me every game.  On to Tempest.  I really enjoyed playing it, even though I cannot remember having ever played it.  We competed on that one for quite a while.   It was addictive!  Now I want my own cabinet just for Tempest. Well, maybe not, I don't have that much room.  We tried a game of Omega Race, but it just wasn't fun.  Z has promised me that he will find some more games that use the spinner, because it's just so easy!  If I had to name a complaint, it would be that we had to open the machine almost every new game to reverse the action on the spinner.  If the spinner turned right on Arkanoid, it would turn left on Tempest.  We don't know if that is something that can be fixed or set, but it took away from the fun a little bit.  All in all, it was amazing.

Final Remarks: We had a lot of fun without having to learn a lot of controls.

RATING 5 OUT OF 5!

 

 

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