Build Your Own Arcade Controls Welcome, Guest. Please login or register.
April 27, 2005, 01:22:46 PM
Home Help Search Calendar Login Register


BYOAC Forums
Main Forum Software Forums Monitor/Video
Audio/Jukebox/MP3 Project Announcements & HoF Artwork
Consoles Buy/Sell/Trade Arcade Miscellaneous
Everything Else Board Discussion Project Arcade - the book!
OTHER SITE FORUMS
Rules| Old Boards | Old Archives | BYOAC People Finder (USA) | Chatroom



+  Build Your Own Arcade Controls Message Forum
|-+ 
| |-+  Main Forum
| | |-+  Universal Interface box Using Dual Strike Ctrl (Multiple Ground to Single) Idea
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] Go Down Print
Author Topic: Universal Interface box Using Dual Strike Ctrl (Multiple Ground to Single) Idea  (Read 70 times)
fitzy
Jr. Member
**
Offline Offline

Posts: 7


I want to build my own arcade controls!


View Profile
Universal Interface box Using Dual Strike Ctrl (Multiple Ground to Single) Idea
« on: February 18, 2005, 12:18:09 AM »

I've been looking for an all in one solution to connect additional control panels and authentic console controllers to my existing cab (nes, snes, sega, atari).  I wanted it to be portable and I didn't want the expense of purchasing separate converter boxes for each joystick type.  I was partly inspired by the USB to NES Project in the announcement forum. 

Initially I wanted to find a way to decode the input by building a serial-parallel interface.  While feasible, it wouldn't work for all types of controllers.  So I figured maybe I should "gut" the controllers and wire them directly to a keyboard encoder.  But what about analog...

I really want to hook up some atari paddles and play some warlords and then eventually add a flightstick, etc.  So I looked into the dual strike controllers.  They have two pots and 13 additional inputs.  Sounded perfect. 

Well yes and no.  I didn't realize at the time but the inputs don't share a common ground (most everyone probably knew this but me).  I certainly don't want to have a wire with 25-30 conductors to connect a snes controller. So I got to thinking and read up some more.

I think I may have a possible way to workaround this limitation. 

I would have to provide the controller with 5v for each switch and a common ground.  I would get these from the USB connector.  When an input is made, a transistor is activated closing circuit of Dual strike input to its corresponding ground.

I have a small, if zero, knowledge on electronics.  The last week or so has been a crash course. 

So I need some help.  I'm unclear as to what types of transistors, resistors, etc I would need?  I'll post a crude functional diagram of the circuit.   So if anyone has any comments, suggestions, etc please post.  Your help will be greatly appreciated.

Here's a diagram I made.  Hopefully it will explain more.

[img][/img]


index000.jpg (489932 bytes)
* Dual-Strike-Mod2.jpg (407.46 KB, 409x480 - viewed 49 times.)

Logged
fitzy
Jr. Member
**
Offline Offline

Posts: 7


I want to build my own arcade controls!


View Profile
Re: Universal Interface box Using Dual Strike Ctrl (Multiple Ground to Single) Idea
« Reply #1 on: February 18, 2005, 12:18:53 AM »

[img][/img]


index001.jpg (489932 bytes)
* Dual-Strike-Mod3.jpg (320.14 KB, 510x480 - viewed 51 times.)

Logged
fitzy
Jr. Member
**
Offline Offline

Posts: 7


I want to build my own arcade controls!


View Profile
Re: Universal Interface box Using Dual Strike Ctrl (Multiple Ground to Single) Idea
« Reply #2 on: February 18, 2005, 12:19:29 AM »

[img][/img]


index002.jpg (489932 bytes)
* Dual-Strike-Mod1.jpg (347.62 KB, 495x480 - viewed 54 times.)

Logged
fitzy
Jr. Member
**
Offline Offline

Posts: 7


I want to build my own arcade controls!


View Profile
Re: Universal Interface box Using Dual Strike Ctrl (Multiple Ground to Single) Idea
« Reply #3 on: February 18, 2005, 12:19:45 AM »

[img][/img]


index003.jpg (489932 bytes)
* Dual-Strike-Mod4.jpg (307.3 KB, 392x480 - viewed 49 times.)

Logged
jcroach
Full Member
***
Offline Offline

Posts: 110


I'm a llama!


View Profile WWW
Re: Universal Interface box Using Dual Strike Ctrl (Multiple Ground to Single) Idea
« Reply #4 on: February 18, 2005, 08:44:19 AM »

I can't really help you, but I'd love to do the same thing.  I hope someone has some suggestions.  Let us know how it turns out.

Logged

Pages: [1] Go Up Print 
« previous next »

Jump to:  



Powered by MySQL Powered by PHP Build Your Own Arcade Controls Message Forum | Powered by SMF 1.0.2.
© 2001-2005, Lewis Media. All Rights Reserved.
Valid XHTML 1.0! Valid CSS!

Page created in 0.089 seconds with 19 queries.