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A description of the video card terminology used in my reviews
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Make -- the manufacturer of the video card

Model -- the model version of the video card tested

Chipset -- the chipset used by the video card. If access to the chip was available (via a removed heatsink), then this is the actual text printed on the chipset itself. If access to the actual chip was not available, then this is the generic name for the chipset as advertised by the card maker.

BIOS String -- this is the text string reported by the video card's bios.

Pcidevs.txt -- The text string reported by Craig Hart's PCI Sniffer. If access to the actual chip is restricted by a heat sink, then this is the next best method for identifying the chipset of a particular video card. Linux users can use lspci to get the same information.

AGP 2.0 compliant -- this is a new standard for AGP interfaces. If your video card is not AGP 2.0 compliant it will not physically fit into a modern motherboard's AGP slot. For example, ATI's Xpert 98, which is AGP 1.0 compliant, will NOT fit into any Pentium 4 motherboard. You can visually determine if a video card is AGP 2.0 compliant by looking for 3 groves in the AGP interface. AGP 1.0 cards only have two grooves.

DMAME 32-bit color -- many modern MAME games require 32-bit color support, games like xexex. While some cards may advertise 32-bit color, many do not offer these modes in DOS. For example, ATI advertises that their Xpert 98 vidoe card supports 32-bit color up to1280x1024, however, in DOS there is no native support for any 32-bit color mode.

Windows MAME hwstretch -- not all cards support hardware stretching. While hardware stretching is not required to run Windows MAME, support for it can greatly enhance performance and display quality.

AdvanceMAME device_video auto -- AdvanceMAME modeline quality using the default video card driver order. While it's nice if the default order works great, it is by no means necessary for a quality setup.

AdvanceMAME device_video vbeline vgaline -- AdvanceMAME modeline quality using the alternate video card driver order, vbeline vgaline. While it's nice if your video card is supported by the svgaline driver, the older vbeline video driver set still works great.

AdvanceMAME device_video_interlace yes/no -- The AdvanceMAME parameter you need to set in your advmame.rc file to play vector games on a 15kHz arcade monitor.

Vanilla 2.6.x fb -- AdvanceMAME framebuffer modeline quality using Linus's tree, www.kernel.org.

Andrea's tree 2.4.22 fb -- AdvanceMAME framebuffer modeline quality using Andrea Mazzoleni's kernel. Patches are available from the contrib folder of the AdvanceCD project. These patches enable or greatly improve fb support for many video cards in Linux. If you're card isn't supported or working correctly on a Vanilla kernel, then try this tree.

VsyncMAME support -- only a limited number of video cards are supported by this non-official release of MAME.

Scitech Vbetest.exe -- vbetest.exe is a DOS utility created by Scitech Graphics for detecting a video card's native VESA modes. Do note, however, that just because a VESA mode is not natively supported by a video card, that one can not be created. For example, the Gx00VBE.EXE TSR utility created by Carsten S. Rensen adds many VESA modes to the Matrox G400 that don't natively exist.

 
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