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These are some snapshot examples that explain the basic rgb effects
effects avaliable with AdvanceMAME.
The major intention of these effects is to simulate the visual aspect of
a real Arcade Monitor.
Stretch of 200% without any filterThe following examples are from the BombJack game with the game image stretched by a 200% factor duplicating the pixels. Different RGB effects are applyed.
Stretch of 200% with a low pass filterThe game image is stretched by a 200% factor with a low pass filter. The following examples are from the BombJack game with the game image stretched by a 200% factor with low pass filter. Different RGB effects are applyed.
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