Saturday, September 17, 2011
Arbitrary Fact of the Day (AFOTD) - MP3s in Hyperspin
Hyperspin is ridiculous. I can't express how thankful and impressed I am with what this group of programmers has accomplished and what it has added to the gaming community. I could go on forever about the benefits and fun of running Hyperspin, but I won't. I'll assume you already have heard of it, or will go check it out soon. What is the craziest, is how much you can customize with your own art or sound.
Today's arbitrary fact of the day is that you can assign ANY MP3 (sound/music file) to any game in any Hyperspin menu - so that it plays when the menu stops at that game and has it on the main screen. So, for instance, you could have the system automatically play "Pac-Man Fever" when Pac-Man is up on the menu or "Grenade" when landing on Total Carnage or "Green Berets" when landing on Cabal - Or maybe "She's a Beauty" when on Ms. Pac-Man. You get the idea. Some might consider doing this a little defeatist and blasphemous because It replaces the default sound from the Hyperspin menu for that game which is usually actual sounds from the game, but in the right situation, it's hilarious and cool. I have it playing "Somebody call 911" when Firetrap is on the screen. Keep in mind, this is only when the menu wheel lands on that game, as soon as you select it and start the game, all sounds from the game are normal as they should be.
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Haha, I wish there would be something like Hyperspin for the Mac. The best we got is QMC2, and while one can only be grateful that at least one app is actively supported, it's a pretty brutal experience in comparison.
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